Assassin’s Creed Origins Leaks – Release Date, RPG Levelling & More

The sphinx is out the bag, as more details regarding Assassin’s Creed Origins gets leaked, including release date, levelling up system, and more.

Before we continue, let me point out two things. Firstly, this has yet to be announced by Ubisoft, meaning you should take this with a pinch of salt. In any case, everything here seems to be above board and legit. Secondly, spoiler warning ahoy. You’ve been warned.

The leaked info comes from an alleged issue of Game Informer, which dives into heaps of juicy Origins goodness. The game is said to arrive October 27th. We’ve compiled a list of features, thanks to the folks over at Reddit.

• Started working on game before unity
• Brand new fighting system
• New A.I.
• No minimap but a elder scrolls type compass at top
• No more sprinting button, speed depends on analog stick
• Crouching is back
• Story is being kept a secret
• Eagle vision is a subtle pulse that highlights objects not enemies
• Takes place during the ascent and reign of cleopatra
• You can climb everything in the game
• Large and small cities with many landmarks including Memphis and Alexandria
• The controllable eagle leak was true
• NPC’s have a day/night cycle and includes time for them to eat, sleep, work, and “answer the call of nature”
• Attack buttons are the right shoulder and trigger
• A.I. does not take turns to attack
• New combat system is more hit-box driven
• As you fight, an adrenaline gauge fills up, and when both attack buttons are pressed powerful attacks are unleashed
• Left shoulder button is lock on
• There are treasures to find in the depths of the water (sunken ships, long-forgotten ruins)
• Stat element of customization is removed
• New gear system where players can improve specific parts of your gear by crafting materials
• Leveling system that has a level cap of 40
• Bayek is not the only playable character in the game but that character is a secret
• There are legendary items to loot in the game
• You can add blocked arrows to your inventory
• You can no longer one hit enemies that are more powerful than you with your hidden blade
• Buttons for free-running up and down are removed
• Puzzles are back but more challenging and less switches
• Much more in depth ability graph with 3 paths – RPG Lite Levelling – (Seer, Warrior, Hunter)
• There are gladiator battles in arenas

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I've been playing games for as long as I can care to remember. Here at Xbox Tavern, I write news, reviews, previews and more. I'm a long time Final Fantasy fan, I can camp like you've never seen before in most FPS, and if I'm on a racing game, I tend to purposely trade paint. Feel free to add me - Gamertag: Kaloudz

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  1. Sounds good, think I’m one of the few people that still enjoys the AC games

    • You’re not alone there. Unity was a mess, but Syndicate was a massive step up. Looking forward to seeing the reveal at E3 xD

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