Destiny 2 Gameplay Reveal Recap

Did you miss the Destiny 2 gameplay reveal? Don’t worry, you can either watch the broadcast here or catch up with our recap.

Destiny 2’s gameplay was revealed today for the first time to a global, livestreamed audience in a hands-on event at Jet Center in Hawthorne, California. The live broadcast showcased a variety of the activities, opening on a dramatic campaign mission that sets up the premise of the game to answer how you recover when your home is destroyed and your powers are taken away. The broadcast went on to detail the game’s social and cooperative activities, including the all-new “Guided Games” feature while highlighting multiple brand-new destinations.

Platforms (Exclusivity)
In September, Destiny 2 will be available on PlayStation 4 (with additional, timed exclusive content) and Xbox One. Additionally, Destiny 2 will be available on PC at retail and as the first third-party game to be offered digitally via Battle.net, Blizzard Entertainment’s online gaming service.

Basics
Gameplay is largely similar to the predecessor with some tweaks to the functionality. Clans are better nested into the experience, easier to join, and can gain rewards for mass participation. Clans can also invite solo players to participate in Raids and Nightfalls, as such, Bungie are looking at ways to make it easier for solo players to engage with said content alongside clans that they are not members of. This is being called “Guided Games”.

Story
The broadcast was streamed globally in four languages and emphasized that the game will offer a fresh start to all players with no previous knowledge or background needed. Destiny 2‘s story allows the player to enjoy a heroic, cinematic journey, either solo or with friends. In the story, the last safe city on Earth has fallen and lay in ruins, occupied by a powerful new enemy and his elite army, the Red Legion. Every player creates their own character called a “Guardian,” humanity’s chosen protectors. As a Guardian in Destiny 2, players must master new abilities and weapons to reunite the city’s forces, stand together and fight back to reclaim their home.

It was stated that at the conclusion of the first mission, the forces of good will be defeated. Thus starting you on your journey through a brand new adventure to take down Commander Ghaul.

Classes
As with Destiny, Destiny 2 will feature Warlocks, Titans, and Hunters. Subclasses also make a return, however it is unclear whether or not the original super abilities will be included. We did see Cayde-6 using the three-shot golden gun, so this is quite likely. Bungie showcased one super ability for each class, but didn’t state how many were included in the game. These super abilities mimic the concept art that was leaked many months ago. Super abilities are known as:

  • Hunter: Arcstriders (Arc) that summon a lighting spear and attack at super quick speeds.
  • Titan: Sentinels (Void) that can utilise a powerful shield to bash and throw at foes.
  • Warlock: Dawnblades (Solar) that can wield a flaming sword and rain fire from up high.

Class-specific abilities also seem to be present, such as grenades, throwing knifes, and more. Each class also comes with “mini-supers”.

Weaponry
Weapons share the same weapon perk system as the first game, but Destiny 2 comes with all new perks. Weapon mods can be attached, but we’re not sure under what usage. Weapon slots have been slightly reworked, meaning instead of primary, secondary and heavy, you now get one kinetic weapon slot, an energy weapon slot and a power weapon slot. You can equip any weapon in any slot so long as they share the correct template.

This means you can equip two assault rifles (for example) as long as one of them deals kinetic damage and the other is energy based. We couldn’t spot any new weapon types other than grenade launchers and mini-guns, but rumour has it that SMG’s will be a thing. The Exotic Arc rocket launcher that was absent from the first game is present in Destiny 2.

PvE
Arguably the star of the show. PvE has been completely reworked to be more social and engaging across all activities. Public events and patrol missions are still a thing, but the addition of quests, treasure maps, and adventures that can be obtained by on-planet questgivers is said to offer heaps of rewards. Exploration is much more in-depth than before and it’s stated that Destiny 2’s planets will have a lot to uncover. One particularly interesting activity was known as dungeons called “Lost Sectors”, which sounds hugely interesting.

All activities can be triggered without needing to go to orbit, meaning you can leave one planet and go directly to another. Maps have also been reworked and enables you to see what is going on (and when) across each of the worlds. New planets include Earth, Titan, Nessus and Io. Earth has a town that you can visit, though it is unclear as to whether the other planets will house these too.

PvP
PvP is said to be heavily focused on those that enjoy it, so hopefully we don’t see any PvP forced quests (yes Thorne, I’m looking at you). All modes will be 4v4, which includes Trials of Osiris. One new mode known as “Countdown” was revealed, and is described as an attack and defend mode.

That’s pretty much the bulk of what was showcased. There is indeed a BETA scheduled for the summer, and as soon as we have the specifics, we’ll be sure to keep you in the loop. Here’s some words from the talents behind the series.

“Destiny established a blockbuster, new franchise and a massive global community of amazingly passionate fans. And today, we are giving people their first look at the gameplay of Destiny 2. Destiny 2 has a great story, an iconic new villain, awesome characters you want to go on an epic adventure with, and of course, tons of the amazing gameplay that Destiny is known for. We, along with our partners at Bungie, have listened carefully to our community, and have added thoughtful innovations that make the game, and all of its content, more accessible to more types of players than ever before.” – Eric Hirshberg – CEO of Activision

“This is a defining moment for our studio, and we couldn’t have done it without the continued support of our partners in Activision, Sony and now Blizzard. We have an amazing community of players who have been with us on this journey, but with the sequel, the team are paying close attention to welcoming new and returning Guardians to the universe with something for every type of gamer, including gameplay for solo, cooperative and competitive players with new places to explore and adventures to conquer.” – Pete Parsons – Bungie CEO

“As Destiny fans, we were excited to learn that the sequel was coming. We’re pleased to support Destiny 2 as the first non-Blizzard game on our platform, and we look forward to joining fellow Guardians in their fight against the Red Legion.” – Mike Morhaime – CEO and cofounder of Blizzard Entertainment

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Written by

I’ve been playing games for as long as I can care to remember. Here at Xbox Tavern, I write news, reviews, previews and more. I’m a long time Final Fantasy fan, I can camp like you’ve never seen before in most FPS, and if I’m on a racing game, I tend to purposely trade paint. Feel free to add me –

Gamertag: Kaloudz

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