Patch Released for Friday the 13th the Game, Here’s the Notes

Friday 13th Game

A patch has been released for Friday the 13th the Game, and we’ve got the all important patch notes right here for you to check out.

There’s a shed load of issues that should be resolved with this update, including new cinematic intros, animation tweaks, and more.

Matchmaking – Due to a high number of users we are switching to a more robust matchmaking / system that will support a high number of players. We have made some changes to our current matchmaking system that should help reduce matchmaking times. We are currently working with Microsoft and moving over to a new system that will help reduce matchmaking times to more than acceptable times. We will have more information on that soon.

Patch Notes;
-New intro cinematics for Tommy Jarvis spawn, Game Intro, and Game Outro.
-Fixed crash for VoIP that would during gameplay
-Fix for out of memory crash with a bug in the texture system bloating out textures after playing a couple of rounds.
-Fixed getting stuck when interactive with drawers.
-Fixed getting stuck when climbing through windows
-Fixed camera getting stuck when interactive with doors, windows and drawers.
-Fixed Jason getting stuck in a chop loop when breaking down doors.
-Fixed Jason getting off aligned when breaking down doors. He will no longer keep popping back in a new position.
-Fixed environment and grab kills being off.
-Fixed environment and grab kill jittering.
-Made knife pickup grab animations more accurate.
-Fixed some knife pickups from not working.
-Fixed the shotgun and flare gun sometimes not firing.
-Fixed weapon swapping from floating.
-Fixed firecrackers going through the world
-Fixed physics on car. No longer can a group of counselors push it around.
-Fixed getting in and out of a car where animations would get off sync.
-Fixed players standing up in the car.
-Fixed pocket knife not working when getting pulled out of the car.
-Fixed more than one player being able to get into the driver’s seat at the same time.
-Fixed physics on boat. No longer can a group of counselors push it around.
-Fixed getting in and out of a boat where animations would get off sync.
-Fixed players standing up in the boat.
-Fixed more than one player being able to get into the boat driver’s seat at the same time.
-Fixed HUD getting stuck when getting in and out of armoire.
-Fixed blood getting stuck on screen when dying.
-Fixed blood getting stuck on screen when coming back as Tommy Jarvis.
-Fixed repair mini game getting stuck on screen when getting hit with a weapon while doing the mini-game.
-Fixed exploit where users were able to go into combat stance and then sprint sliding around the character but not burning any stamina.
-Fixed Jason sliding around when getting stunned.
-Fixed counselors sliding around when playing the falling animation.
-Fixed Jason grabbing someone out of a car and them becoming a ghost.
-Fixed driving the car getting out of sync with the server / host then teleporting the player back to where they got into a car.
-Made session invitations a lot more reliable.
-Fixed crash where you would exit a match and then start a new Private Match.
-Added movable hair to the female characters.
-Optimized all maps to have a nice performance increase on Xbox One when action gets intense.
-Did a warmer lighting pass to increase visual quality.
-Fixed crash when getting grabbed by Jason.

*Note for those in Germany on Xbox One; our region is approved and we are ready to go, it will be about a week until the store can update to include Germany as a sales region.

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I've been playing games for as long as I can care to remember. Here at Xbox Tavern, I write news, reviews, previews and more. I'm a long time Final Fantasy fan, I can camp like you've never seen before in most FPS, and if I'm on a racing game, I tend to purposely trade paint. Feel free to add me - Gamertag: Kaloudz

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2 Comments

  1. Theres still at least 1 huge glitch. Ive seen ppl go into a certain cabin, go upstairs and are able to “hop” up into this area on the wall where jason cannot reach. The player can literally sit there moving just in circles the whole game.

    • Can’t say I’ve witnessed that one myself. Sounds terrible :/

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